This, the first movie in the bestiary, is based on a simple BASIC program I wrote many
times on different early-80s computers such as Commodore Vic-20, and TRS-80. The following BASIC
source code shown here is for the TRS-80, and you can try it out on a TRS-80 simulator,
such as this one.
10 COLOR RND(15)
20 SET(RND(20),RND(20))
30 GOTO 10
On these old-computers, the pixels are so large, that they look like blocks. On modern
computers, pixels are small, so to simulate the effect, you have to draw random rectangles
or blocks, each of which comprises many pixels.
This flash movie, a 603 byte file (less than 1 Kb), is a good example of the efficiency that can be achieved by
using pure actionscript.
UPDATE: The source code below now contains an Actionscript 3 version, and a Flash 8 (bitmapped) version, in addition to the original Flash MX code.