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World's Shortest and Most Boring Adventure Game

To make this adventure game, I started with my typewriter movie (underwood) and then tore all the guts out. This movie uses a single text field for the room descriptions, and another text field for getting input from the user.

If you can't type, click next to the prompt on the bottom.

This movie illustrates the use of a state machine. The 'room' you are in corresponds to a number, which is your current state. The different commands, such as 'go south', 'go north' and 'pick up object' cause your current state to be changed.

 

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Having trouble opening the project? You may need to Upgrade to Flash MX 2004



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